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There may be a few things to take away from the performance. Perhaps most notably, it demonstrated a combination of video projection (by S. Katy Tucker) and lighting design (by Mark Stanley) that successfully worked together to tell a story and create a palpable atmosphere. The wispy designs projected onto the blue background in the first scene, illuminated by a graduated underwater light from above, suggested a kingdom in danger of being washed away. Most innovative were the pillars of light that confined Honorata to her cell in the third movement: they created an eerie mood that fit the piece, which bars of steel might have failed to do. I do worry that digital scenery will too often take the place of traditional sets in the future – surely it must be less expensive. Here, though, it made a strange sort of sense.



